Free Tutorial – Flying Hovercraft Texturing

Free Tutorial – Flying Hovercraft Texturing

Free Tutorial – Flying Hovercraft Texturing, Texturing in Substance Painter: From Basics to Advanced Techniques.

Course Description

Welcome to this texturing course. In this course, you can learn the texturing process in the newest version of substance painter. We are going through the baking process and everything you need to know about clean bake in a substance painter. Using UV tiles or UDIMS in your workflow can help you to increase your quality of texturing and final material. A new workflow in substance painter allows you to paint across tiles, and you have more UV space than old techniques. Creating textures in substance painter is always enjoyable if you know what you want and how to use tools in Substance. We will use anchor points, different projection methods, masking, and sub-layering in this tutorial. It is an excellent opportunity to learn some techniques in substance painter for no price. After all of these, we are going to use marmoset toolbag 4 for the rendering part. Marmoset toolbag is a great rendering engine with real-time Ray Tracing being added to it recently. We are using this feature to process our final shots.

What You’ll Learn:

1. Baking Process:

  • Understand the baking process and how to achieve a clean bake in Substance Painter.
  • Learn tips and tricks to optimize your baking results.

2. Using UV Tiles (UDIMS):

  • Discover the benefits of using UV tiles in your workflow.
  • Learn how painting across tiles can enhance your texturing quality and provide more UV space.

3. Advanced Substance Painter Techniques:

  • Utilize anchor points, different projection methods, masking, and sub-layering to create detailed textures.
  • Master the tools and features of Substance Painter to bring your creative vision to life.

4. Rendering with Marmoset Toolbag 4:

  • Learn how to use Marmoset Toolbag 4 for rendering your final shots.
  • Explore real-time Ray Tracing and how it can enhance your renders.

Course Projects:

This course uses Andrew An’s sci-fi aircraft artwork as a reference, providing you with practical, real-world examples to learn from. You can see his awesome work here: Andrew An’s Artwork.

Course Versions:

Free Version:

  • Full Tutorial
  • Four narrated videos (English Narrated)
  • 72-minute tutorial covering 3ds Max, Substance Painter, and Marmoset Toolbag

Full Version:

  • Four narrated videos (English Narrated)
  • 95-minute tutorial covering 3ds Max, Substance Painter, and Marmoset Toolbag
  • Low Poly FBX File
  • Substance Painter file
  • Marmoset file
  • Imperfection textures and smart materials

Requirements:

To get the most out of this course, you should have a basic understanding of Substance Painter and the overall concepts of creating textures in Substance Painter.

Who This Course is For:

  • Aspiring 3D Artists: Perfect for beginners and intermediate users looking to enhance their texturing skills.
  • Game Designers and Animators: Ideal for professionals seeking to improve their texture quality and workflow efficiency.
  • Students and Hobbyists: Great for anyone passionate about 3D modeling and texturing, looking to learn advanced techniques in Substance Painter.

Join this course now and take your texturing skills to the next level with practical techniques and professional insights!

Enroll Now

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